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G
- GameDie - Class in <Unnamed>
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A GameDie object represents a single game die.
- GameDie() - Constructor for class GameDie
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construct a new die with the default number of sides, 6, and an initial top value of 1
- GameDie(int) - Constructor for class GameDie
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construct a new die with the user-specified number of sides and an initial top value of 1
- getCurrTop() - Method in class GameDie
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return the die's current top value
- getNumSides() - Method in class GameDie
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return the calling die's number of sides
R
- roll() - Method in class GameDie
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expects nothing, computes a pseudo-random int in [1, num_sides], changes currTop of the calling GameDie to that computed value, and also returns that computed value as the result of this call to roll
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